Here you'll find all about games

Havok Physics

Havok Physics is a commercial physics engine, a programming library to add physics functionality to a game for example. It can be used with C or C++ and works on Windows, Xbox, Xbox 360, GameCube, Wii, PlayStation 2, PlayStation 3, PSP, Mac OS X, and Linux.

Havok has been used in several commercial game titles like Bioshock or The Elder Scrolls IV: Oblivion.

Incoming search terms:

No comments

Trackbacks/Pingbacks

  1. The Elder Scrolls IV: Oblivion | Game Iterator - [...] Oblivion also utilizes SpeedTree, a middleware solution by Interactive Data Visualization. It uses Havok Physics as Physics Engine which ...
  2. BioShock | Game Iterator - [...] Bioshock uses the Unreal Engine 3 as primary middleware. Originally, Bioshock was planned to use a modified version of ...

Leave a Reply

Bad Behavior has blocked 705 access attempts in the last 7 days.