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	<title>Game Iterator &#187; Engines</title>
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	<link>http://gameiterator.com</link>
	<description>Here you&#039;ll find all about games</description>
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		<title>Netimmerse Engine</title>
		<link>http://gameiterator.com/netimmerse-engine/</link>
		<comments>http://gameiterator.com/netimmerse-engine/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 10:58:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=410</guid>
		<description><![CDATA[Netimmerse is written on C++ programming language. This engine is based on numerical  Design limited.This game engine license can be bought as binary (library, tools) or by full source code. There are lot of games which created by this game engine.  You can check for : The Elder Scrolls III: Morrowind, This game is cool. [...]


Related posts:<ol><li><a href='http://gameiterator.com/the-elder-scrolls-iv-oblivion/' rel='bookmark' title='Permanent Link: The Elder Scrolls IV: Oblivion'>The Elder Scrolls IV: Oblivion</a></li>
<li><a href='http://gameiterator.com/gamebryo/' rel='bookmark' title='Permanent Link: Gamebryo'>Gamebryo</a></li>
<li><a href='http://gameiterator.com/irrlicht-engine-free-3d-game-engine/' rel='bookmark' title='Permanent Link: Irrlicht Engine &#8211; Free 3D Game Engine'>Irrlicht Engine &#8211; Free 3D Game Engine</a></li>
</ol>]]></description>
		<wfw:commentRss>http://gameiterator.com/netimmerse-engine/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>GENESIS 3D ENGINE FOR THE GAMES LOVERS</title>
		<link>http://gameiterator.com/genesis-3d-engine-for-the-games-lovers/</link>
		<comments>http://gameiterator.com/genesis-3d-engine-for-the-games-lovers/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 02:20:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>
		<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=335</guid>
		<description><![CDATA[Games are expanded time by time and have many significant changes. As we know, there a lot of game types, from the simple until the complicated one. In the past, games were just the simple things which could be done individually or together with many people. The games in the past could be called traditional [...]


Related posts:<ol><li><a href='http://gameiterator.com/irrlicht-engine-free-3d-game-engine/' rel='bookmark' title='Permanent Link: Irrlicht Engine &#8211; Free 3D Game Engine'>Irrlicht Engine &#8211; Free 3D Game Engine</a></li>
<li><a href='http://gameiterator.com/unreal-engine/' rel='bookmark' title='Permanent Link: Unreal Engine'>Unreal Engine</a></li>
<li><a href='http://gameiterator.com/torque-the-game-engine/' rel='bookmark' title='Permanent Link: Torque : The Game Engine'>Torque : The Game Engine</a></li>
</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Irrlicht Engine &#8211; Free 3D Game Engine</title>
		<link>http://gameiterator.com/irrlicht-engine-free-3d-game-engine/</link>
		<comments>http://gameiterator.com/irrlicht-engine-free-3d-game-engine/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 01:38:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=253</guid>
		<description><![CDATA[Do you want to create a 3D game? But don&#8217;t have any money? You can use this engine. It&#8217;s free. The license of this 3D game engine is zlib/libpng license. In its official site, it is stated that this engine is is copyrighted to Nikolaus Gebhardt. How kind he is so he will share this [...]


Related posts:<ol><li><a href='http://gameiterator.com/torque-the-game-engine/' rel='bookmark' title='Permanent Link: Torque : The Game Engine'>Torque : The Game Engine</a></li>
</ol>]]></description>
		<wfw:commentRss>http://gameiterator.com/irrlicht-engine-free-3d-game-engine/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>What is Gamebryo® LightSpeed™?</title>
		<link>http://gameiterator.com/what-is-gamebryo%c2%ae-lightspeed%e2%84%a2/</link>
		<comments>http://gameiterator.com/what-is-gamebryo%c2%ae-lightspeed%e2%84%a2/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 12:16:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=139</guid>
		<description><![CDATA[Gamebryo® LightSpeed™ is game engine developed by Emergent Game Technologies. You can make good games by using this engine. Some of company that use this engine is Koei, Rockstar, and Ubisoft. So no doubt of this engine quality. If you want make a game by using this game engine, you can contact them at info@emergent.net. [...]


Related posts:<ol><li><a href='http://gameiterator.com/gamebryo/' rel='bookmark' title='Permanent Link: Gamebryo'>Gamebryo</a></li>
</ol>]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Torque : The Game Engine</title>
		<link>http://gameiterator.com/torque-the-game-engine/</link>
		<comments>http://gameiterator.com/torque-the-game-engine/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 16:09:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>
		<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=74</guid>
		<description><![CDATA[Wanna make a game?  Need game engine to do it? We suggest you to take a look at Torque. the official website is www.torquepowered.com.  This engine can be used to make some games. If you ever play Mass Effect Galaxy for iPhone, it is one of the example. You can use it not only for [...]


No related posts.]]></description>
		<wfw:commentRss>http://gameiterator.com/torque-the-game-engine/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Unreal Engine</title>
		<link>http://gameiterator.com/unreal-engine/</link>
		<comments>http://gameiterator.com/unreal-engine/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 07:25:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[3D game Engine]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[Unreal Tournament 3]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=20</guid>
		<description><![CDATA[<p style="text-align:justify">The Unreal Engine is a 3D game Engine created by Epic Games. It has been used in a wide range of commercial computer games and several generations of the engine have been developed until now ...</p>


Related posts:<ol><li><a href='http://gameiterator.com/havok-physics/' rel='bookmark' title='Permanent Link: Havok Physics'>Havok Physics</a></li>
<li><a href='http://gameiterator.com/gamebryo/' rel='bookmark' title='Permanent Link: Gamebryo'>Gamebryo</a></li>
</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gamebryo</title>
		<link>http://gameiterator.com/gamebryo/</link>
		<comments>http://gameiterator.com/gamebryo/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 07:23:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Emergent Game Technologies]]></category>
		<category><![CDATA[Gamebryo]]></category>
		<category><![CDATA[NetImmerse engine]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=18</guid>
		<description><![CDATA[<p style="text-align:justify">Gamebryo is a commercial cross platform game engine SDK by the company Emergent Game Technologies. Gamebryo is the successor of the NetImmerse engine. Gamebryo runs on PCs(Windows), GameCube, Wii, PS2, PS3, Xbox and Xbox 360. One of the most popular games created with this software is The Elder Scrolls IV: Oblivion.</p>


No related posts.]]></description>
		<wfw:commentRss>http://gameiterator.com/gamebryo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Havok Physics</title>
		<link>http://gameiterator.com/havok-physics/</link>
		<comments>http://gameiterator.com/havok-physics/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 07:21:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Engines]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[Havok Physics]]></category>
		<category><![CDATA[The Elder Scrolls IV]]></category>

		<guid isPermaLink="false">http://gameiterator.com/?p=16</guid>
		<description><![CDATA[<p style="text-align:justify">Havok Physics is a commercial physics engine, a programming library to add physics functionality to a game for example. It can be used with C or <a href="http://gameiterator.com/c/">C++</a> and works on Windows, Xbox, Xbox 360, <span>GameCube</span>, Wii, <span>PlayStation</span> 2, <span>PlayStation</span> 3, PSP, Mac OS X, and Linux.</p>
<p style="text-align:justify">Havok has been used in several commercial game titles like Bioshock or The Elder Scrolls IV: Oblivion.</p>


No related posts.]]></description>
		<wfw:commentRss>http://gameiterator.com/havok-physics/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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